Agenda |
The Educational Uses of Hypermedia |
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What is animation for learning?Multimedia: Of or relating to the combined use of several media (text, graphics, animation, video, sound, speech) Animation: The act, process, or result of imparting life, interest, spirit, motion, or activity
Animate: To make, design, or produce (a cartoon, for example) so as to create the illusion of motion. Interactive: Of or relating to a program that responds to user activity "The levels of interactivity range from "object interactivity",
where the system responds to a mouse click by playing a sound or displaying
an image, to a form of interactivity which allows the user to play a
role in a simulated environment, and where input from the user provides
the opportunity to experience changes in the environment that result
from the manipulation of conditions." Hypermedia: Hypermedia is a general term applied to "clickable" media. Once you click on a particular word or graphic, you are then taken to other text, graphics, sound files, animation or moving video. Or, more generically, an interactive project which includes a structure of linked elements which the user can navigate |
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| by Craig A. Cunningham, Ph.D./http://craigcunningham.com | |