Agenda

Disney Animation Workshop:
Keynote

Examples of interactivity

"Interactivity" is used to describe events and actions that are triggered by the user as he or she navigates through a scene. When an event occurs, actions are used to react to the events.

An event can be the user clicking the mouse, typing a keyboard hotkey, or coming within a certain distance to an object. An action can be making an object glow, the starting of an animation, or the loading of a web page.

Interactivity can be easily added to objects and is very simple to create, but also powerful enough to handle the intricate logic and complexity that can be required." http://www.mayim.com/wdk/docs/authoring_interactivity_v1.html


 

Applet for the learning of trigonometry functions

Game of Life

The Lever Principle

Space Shuttle Commander

Nuclear Power Plant

Shape Art

Spirograph

Interactive History Games

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by Craig A. Cunningham, Ph.D./http://craigcunningham.com